About Me
Computer Engineer with a strong foundation in programming and development, enabling me to tackle complex technical challenges and optimize workflows. After hands-on experience in visual effects (VFX) and digital compositing, I have solidified my passion for solving artistic problems with innovative technical solutions. My profile combines analytical and logical thinking with great adaptability to new technologies and current VFX and compositing pipelines, seeking to apply my knowledge in challenging environments within the audiovisual sector.
Work Experience
VFX Compositor - HOGARTH, Madrid
2024-2025- Advanced digital compositing with Nuke for international advertising campaigns (Coca-Cola, Milka, Pantene, Toyota), collaborating directly with senior compositors.
- Specialization in shot clean-up techniques (patching with Rotopaint and Photoshop) and extensive complex rotoscoping (Nuke and Mocha Pro).
- Proficient in advanced chroma keying techniques and photorealistic integration of 3D render passes (3D projection and color matching).
- Development and implementation of specific technical solutions through simulations and procedural processes in Houdini.
- Participation in the optimization of post-production workflows and final assembly/sequence adjustment with Adobe Premiere.
VFX Compositor / Post-production Support - CURROGO Audiovisual Producer, Granada
2023-2024- Creation and management of audiovisual projects, ensuring data integrity and consistency.
- Compositing, conforming, and final editing of shots for music festivals.
- Resolution of technical incidents in post-production workflows.
VFX Compositor / Technical Support - MR FACTORY, Madrid
2022-2023- Composition of shots for broadcasting on Spanish TV.
- Advanced rotoscoping, chroma keying, 3D integration, and color grading.
- Collaboration in the implementation of workflows between Nuke, DaVinci Resolve, and After Effects.
- Direct collaboration with the Director of Photography to respect narrative and aesthetic intentions.
Skills
VFX Software
Programming & IT
Academic Training
Master in Fx with Houdini - Lightbox Academy, Madrid
2024-2025Mastery of procedural logic, creation of dynamic systems, and fluid/particle simulations (FLIP, PYRO, POP, Oceans) and dynamics (Vellum).
Master in Visual Effects and Virtual Production - Higher School of Film, Animation and Video Games (ESCAV), Granada
2022-2023Specialization in compositing (Nuke, After Effects: rotoscoping, chroma key, grading), 3D integration (tracking, projection), creation of simulations with Houdini FX, and proficiency in modeling (Maya, Blender), texturing, and real-time production (Unreal Engine 5).
Master in Video Game Development - Complutense University, Madrid
2020-2021Participation in the complete development of video games with Unreal Engine 4, including the award-winning 'The Space Between Us' (PlayStation Talents 2021 Winner).
Degree in Computer Engineering - University of Granada, Granada
2015-2020Solid foundation in programming (Python, C++, Java) and cloud service management (Google Cloud, AWS), applied in software development and video game projects.
Courses
- DaVinci Resolve 17 Essential - 2022 (LinkedIn Online)
- DaVinci Resolve: Software Features and Workflows - 2022 (LinkedIn Online)
- Understanding Manual Testing - 2022 (LinkedIn Online)
- Essential Selenium - 2022 (LinkedIn Online)
- Mobile App Development - 2022 (LinkedIn Online)
Languages
- Spanish - Native
- English - C1 (Cambridge Certificate)
Contact Me
Feel free to reach out to discuss collaborations or opportunities.
Email: axgaldo@gmail.com
LinkedIn: linkedin.com/in/agaldo
Portfolio: agaldo.site
Compo Demo Reel: YouTube